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Media Matters: Video Game Technology and the Interpretation of Ancient Places

Archaeological sites are characteristically imbued with a multiplicity of meanings contingent on the specificities of the society, time, space, and affordances of the representational medium through which these places are perceived. Using the ancient settlement of Sirkap as a case study, Professor Michon will try to demonstrate that thinking about theories of space and place encourages us to experiment with various representational media.

Date:
Thursday, March 22, 2018
Time:
4:15pm - 5:30pm
Location:
Keck Classroom
Campus:
Honnold/Mudd Library
Categories:
  Claremont Discourse